Hubert Lindsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is knotted and matted. His blue eyes are slightly larger than normal.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Obsidian (12 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
Robert Fulton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is lengthy and is close to two feet long. His eyes are blue and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and to pay off his debts
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp. Black pearl (1200 gp). Peridot (40 gp). Carnelian (40 gp). Red-brown spinel (40 gp).
Percival Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black, dusty cloak. He has a long brown beard with little hanging trinkets. His amber eyes peer out from beneath his feathered black hat.
Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.
History: Percival was born with his mother's beautiful face. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Gardener.
Motivation: Further expansion of business.
Ideals: Athletic. Bonds: Attractive, In love, Job. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 3000 sp.
Randal Tickle, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a white and brown handkerchief worn on his left side and is in decent physical shape. His white hair is thinning but still full. His eyes are brown and catlike.
Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Revenge; and he is greedy
Flaws: Shy, Insane, Secretive. Bonds: Rich, Job, Enemies. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 100 gp.
Odo Haley, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His white hair is singed and shortened. His ears are large.
Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Impulsive, Insane. Bonds: Adventurer, Poor. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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