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NPC Generator

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Advanced [show]


Clerebold Chester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet cloak and cross-gartered grey stockings. He is an epitome of beauty. He wears a feathered hat to cover his moderate length black hair. His eyes are green and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the north, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Bonds: Attractive, Rich, Immigrant, Religious. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Clerebold Chester, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a tan deerstalker hat and tan clothes. He has a hunchback. His white hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Ugly, PTSD. Bonds: Adventurer, Has a crush. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Trey Brixton, Male Human Cleric 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)11 (+0) 15 (+2)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp.


Social Check DCs


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his black hair well, parting it to the right. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 8 years old his parents immigrated from the north. A gifted student he started as a Layabout, but he got bored and became a Knight. He struck the Knight job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Bonds: Rich, Job, Nature, Immigrant. Occupation: Knight

Voice: Raspy

Attributes [hide]

Shane Acton, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Wymar Bentley, Male Human Barbarian 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the right. He has brown eyes.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: William was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the large cave and found the beat up pickaxe and armor he uses now. He became a Jeweler soon after.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Pacifist, Entrepeneur. Flaws: Insane. Bonds: Job, Nature. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

William Skelton, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs

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