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NPC Generator

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Advanced [show]


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Bellfounder. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Maurezhi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bellfounder soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Bertram Fidget, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Henry Yorke, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars and is in decent physical shape. His hair is cut close to his head. He has brown eyes and a grey hat with a blue feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Emotional, Racist. Bonds: Military, Adventurer. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Henry Yorke, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Gomory Reed, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Miller. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Logical. Bonds: Slave, Nature, Family. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Gomory Reed, Male Human Expert 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Auran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 80 pp. Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Armorer. His auburn hair is still thick. His brown eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Greedy, Ugly. Bonds: Job, Adventurer, Slave. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Charles Garfield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Arnold Cason, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear tan clothing when he does not wear armor. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. He has violet eyes.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Priest, Arnold learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Priest for hire.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family, Job, Adventurer. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Arnold Cason, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)4 (-3) 8 (-1)17 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs

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