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NPC Generator

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Advanced [show]


Roger Clayden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His hair is red and curly. His eyes, though not visible through his cowl, are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: He's attracted to the PC; and to reunite with his absent father

Flaws: Disease. Bonds: Family, Religious, Adventurer, Has a crush. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Roger Clayden, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Sard (70 gp). Obsidian (10 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple black robe with violet stripes complete with hood. His clothes are grease stained in places. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Immigrant, Family, Nature. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Don Warwick, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His hair is golden and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Athletic, Extrovert. Flaws: Antagonistic, Disease, Fearful. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Pickering, Male Human Bard 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Pink pearl (50 gp). Black pearl (1100 gp). Citrine (40 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Conrad Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His brown hair is knotted and matted. His hazel eyes peer out from beneath his feathered blue hat.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Marshal, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Conrad Stanton, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Adelard Chester, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of the four houses of cards on his torso. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Bather, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Persistence, Artistic. Bonds: Family, Nature, Immigrant. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Chester, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 48000 sp.


Social Check DCs

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