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NPC Generator

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Advanced [show]


Heward Richie, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man tends to wear a large brown jacket. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and a deep hatred of dire rats

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Heward Richie, Male Human Paladin 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)10 (+0) 17 (+3)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 9000 sp. Brown-green garnet (50 gp). Blue quartz (8 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a black low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: Patrick was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Hayley, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 13 (+1)6 (-2)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Hubert Moreno, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Engraver. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Bonds: Attractive, Job, Family, Rich. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Moreno, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Amethyst (160 gp). Rose (30 gp).


Social Check DCs


Charles Axton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He wears his black hair up. He has gleaming, smiling brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Engraver, his mother struggled to pay the bills. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in kukri use. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud.

Ideals: Disciplined, Fighting. Flaws: Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Charles Axton, Male Human Fighter 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. Violet garnet (1500 gp). Malachite (13 gp). Jet (100 gp). Freshwater pearl (13 gp). Smoky quartz (40 gp).


Social Check DCs


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries nunchakus. His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a sage and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: Ugly, Cynical. Bonds: Immigrant. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Everard Weld, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Rhodochrosite (12 gp). Fire opal (900 gp).


Social Check DCs

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