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Advanced [show]


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is red. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He's looking for his big break; and he has a crush on the local spy

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Adelard Ramsey, Male Human Ranger 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp.


Social Check DCs


Hunter Landon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. His hair is greying and his face has many wrinkles. He has amber eyes and a brown hat with a tan feather.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hunter's homeland. Hunter decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Hunter Landon, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears green cloth garments or leather armor, and is pretty ugly. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insane. Bonds: Religious, Adventurer, Nature. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Don Hadleigh, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Simon Clayton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey shirt with thin black vertical stripes and violet pants. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny emerald earrings on each ear.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Depressed, Selfish. Bonds: Rich, Mentor, Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Clayton, Male Human Wizard 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish golden hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Justice, Optimist. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Bernard Wellington, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Azurite (10 gp).


Social Check DCs

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