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Advanced [show]


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Philantrophist, Justice. Bonds: Family, Job. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Trym Walcott, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 12 (+1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Anthony Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 6 years old his parents immigrated from the east. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and to be a bricklayer again

Ideals: Entrepeneur. Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Job. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Anthony Dryden, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 5 (-3)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Anthony Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown feathered hat and brown clothes. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is a Lycanthrope in disguise. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Optimist, Athletic. Bonds: Religious, Adventurer, Enemies. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Anthony Kent, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Azurite (10 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Dustin Denholm, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born in a small desert village. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Attractive, Job, Nature, Slave. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Dustin Denholm, Male Human Paladin 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp.


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his mother. Arnold was born on a far southern desert where he grew up under the tutelage of his mother, an expert Weaver. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Copeland, Male Human Warlock 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 100 gp.


Social Check DCs

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