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NPC Generator

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Advanced [show]


John Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: John was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Server

Voice: Raspy

Attributes [hide]

John Reid, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


William Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports green clothing, slightly heavier than average wear. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

William Beitz, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dean Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, black cloak. His hair is auburn and curly. He has gleaming, smiling violet eyes.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Barber.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Gifted. Bonds: Poor, Job, Religious. Occupation: Barber

Voice: Raspy

Attributes [hide]

Dean Melancon, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Deep green spinel (70 gp). 2 Antitoxin. 3 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Wymar Alby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his green eyes.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Nature. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Alby, Male Human Fighter 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 11 (+0)6 (-2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Hunter Acton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears tan trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His white hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Hunter was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has worked as a Layabout like his father before him.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Has a crush, Job, Immigrant, Family. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Hunter Acton, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 10 (+0)6 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 8000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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