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Advanced [show]


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with grey stripes complete with hood. He carries with him a set of scythes on his belt, each one with a opal on the hilt. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was raised in a island tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Joker, Professionalism, Impeccable. Bonds: Nature. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Hunter Hastings, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Cotton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green broad hat and green clothes. He has done his best to style his brown hair to look like a famous performer. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Ernest Cotton, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely grey suit with blue socks and a vest with buckled shoes. He is an epitome of beauty. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end

Flaws: Insomniac. Bonds: Attractive, Poor, Has a crush, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Theodoric Huxley, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5

Possessions: 500 gp. Carnelian (40 gp). 1 Simple lock. 1 Climber’s kit. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Simon Kensley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright silver hair and a scraggly beard. His blue eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Poor, Religious. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Simon Kensley, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Peridot (70 gp). Coral (130 gp).


Social Check DCs


John Alston, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Insane. Bonds: Military, Immigrant, Rich. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

John Alston, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Tiger eye turquoise (11 gp). Smoky quartz (50 gp).


Social Check DCs

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