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Advanced [show]


Justin Dayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His golden hair is still thick. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 5 years old his parents immigrated from the north. Justin was born on a far northern forest where he grew up under the tutelage of his father, an expert Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Justin Dayton, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Smoky quartz (50 gp). Bloodstone (50 gp). Malachite (6 gp).


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Pacifist. Flaws: Insane, Mundane. Bonds: Military. Occupation: Performer

Voice: French accent

Attributes [hide]

Arnold Graham, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)9 (-1) 16 (+3)9 (-1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Fire opal (1000 gp). Emerald (1000 gp). Black pearl (800 gp). Carnelian (80 gp).


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of goblins

Ideals: Joker, Professionalism. Bonds: Immigrant, Religious, Mentor. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Raymond Winthrop, Male Human Commoner 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 8000 sp. Jade (60 gp). Red-brown spinel (60 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Patrick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man prefers to wear white pants and tee shirts. His hair is short and silver. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small mountains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: PTSD. Bonds: Military, Nature. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Patrick Eastaughffe, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Nature, Religious, Adventurer. Occupation: Fisher

Voice: American accent

Attributes [hide]

Anselm Milton, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. Star ruby (600 gp). Pink pearl (50 gp).


Social Check DCs

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