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NPC Generator

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Advanced [show]


Geoffrey Winchester, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. His moppish chestnut hair is in a traditional bowl cut. He has violet eyes.

Personality: Eccentric and domineering, Geoffrey will drive conversation. Flattery will make him almost putty in your hands.

History: The child of a Mayor, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Selfish, Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Winchester, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light tan in addition to tight pants, and sports empty pouches on his belt. He has a small bristly mustache and wavy red hair. His fierce gray eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Justice, Entrepeneur. Bonds: Immigrant, Nature. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Theobald Gentry, Male Human Warlock 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Anthony Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright white suits and hats. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Junk Dealer business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Sensitive, Impulsive, PTSD. Bonds: Immigrant, Job, Military. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Anthony Shirley, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Theobald Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his silver hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Wesley, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Trey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He struck the Painter job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Bonds: Immigrant, Poor, Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Trey Kimberly, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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