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NPC Generator

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Advanced [show]


Jocelyn Brent, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His hair is short and chestnut. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Family, Poor. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Jocelyn Brent, Male Human Adept 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 12 (+1)18 (+4)
Skills Deception +7, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Kelsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears just a white suit. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Military. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Kelsey, Male Human Expert 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


John Colby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely black suit with white socks and a vest with buckled shoes. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, John studied abroad. His arcane abilities were realized during a raid on his village. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Religious, Has a crush. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

John Colby, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Gilbert Pickering, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears skinny pants and wears a black and green robe with the hood down. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and his religion dominates his actions

Flaws: Insane, Mundane. Bonds: Religious, Nature, Family. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Pickering, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Iolite (40 gp). Black pearl (200 gp). Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barkeep. He wears his brown hair up in a very large beehive style do. He has a dull look in his amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Logical. Bonds: Job, Rich, Mentor. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Lance Cornish, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Red spinel (150 gp). Carnelian (50 gp). Silver pearl (150 gp). Moonstone (50 gp). 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs

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