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NPC Generator

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Advanced [show]


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insomniac, Shy, Mundane. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Conrad Wakefield, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Citrine (40 gp).


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by orcs. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A deep hatred of orcs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Forgetful. Bonds: Family, Enemies. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Wymar Chatham, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills Arcana +4, Performance +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 70 pp.


Social Check DCs


Theodoric Snape, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a black and grey robe with the hood down. His brown hair is singed and shortened. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Theodoric was born in the west. At a young age he loved to build and create. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Theodoric's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Theodoric Snape, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 sp.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Military. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Heiser, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has a hunchback. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Debt. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

John Brandon, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs

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