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NPC Generator

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Advanced [show]


Hubert Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Athletic, Extrovert. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Hubert Harrington, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)5 (-3) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: Rock crystal (40 gp).


Social Check DCs


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Anselm hails from a village terrorized by gnolls. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Enemies, Has a crush. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Anselm Reed, Male Human Warlock 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A silver and pearl hairclip (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. He wears his blonde hair down. His eyes are violet and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Guy Atherton, Male Human Wizard 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: Just what you see.


Social Check DCs


Solomon Clayton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane, Disease. Bonds: Attractive, Military, Rich. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Solomon Clayton, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 2000 sp. Deep blue spinel (1100 gp). Rose (60 gp). Lapis lazuli (8 gp).


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light violet in addition to tight pants. His brown hair is smooth and relatively long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.

Motivation: He wants to get laid; and he's in love

Ideals: Artistic. Bonds: Guardian, Immigrant, Family, Has a crush. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Norman Yardley, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1700 sp.


Social Check DCs

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