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NPC Generator

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Advanced [show]


Charles England, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: Charles was born with his mother's beautiful face. A gifted student he started as a Sculptor, but he got bored and became a Guard. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Charles England, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Ernest Atterton, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Hubert Shelby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Slave Trader. His brown hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. His childhood dream was to be a Layabout, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Hubert Shelby, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Adam Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered red stockings. His blonde hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Bowyer like his mother before him.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Adam Winchester, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Zircon (80 gp). 3 Thunderstones.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He struck the Bricklayer job and began his own company from there.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

John Gracey, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp.


Social Check DCs

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