Gunter Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Unemployed. His golden hair is styled in orderly dreadlocks. His gray eyes dart from person to person to random spaces in the air.
Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Painter mother left him crippled. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Job, Immigrant. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp).
Cory Westbrook, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy white suit. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.
History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Athletic. Flaws: Addict. Bonds: Attractive, Poor, Religious. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 7 (-2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp.
Diggory Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green shirt with thin black vertical stripes and grey pants. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He was born in a small island village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his sister; and a need for knowledge about a nearby landmark
Flaws: Addict. Bonds: Adventurer, Nature, Rich, Family. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Blue sapphire (1500 gp). Star rose quartz (50 gp). Lapis lazuli (8 gp). 1 Magnifying glass.
Henry Stansfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair is long and chestnut with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His green eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and human compassion
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Reynard Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His red hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Interpreter, who enjoyed hunting, Reynard was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 14 years.
Motivation: Money/treasure.
Ideals: Philantrophist. Bonds: Rich, Immigrant, Nature, Job. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
