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NPC Generator

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Advanced [show]


William Royal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Optimist. Flaws: Ugly, Shy, Mundane. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

William Royal, Male Human Sorcerer 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 18 (+4)16 (+3)
Skills Arcana +3, Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears violet trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Lewis Hadley, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears brown cloth garments or leather armor. He keeps his long auburn hair kept up in a rat tail. He has gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He comes from a rich southern family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Rich, Religious. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Henry Clapham, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 8 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Auran, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and a wedding ring on his right hand. His golden hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Emotional. Bonds: In love, Rich, Adventurer. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Guy Blackwood, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 7 (-2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 11000 cp. A small bag of saffron. (10 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is matted, messy, and big. His brown eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Don Merton, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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