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NPC Generator

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Advanced [show]


Randal Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in an above average manner. His silver hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Randal took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Cholmondeley, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy green pantaloons and a tan scarf. His hair is red, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is a great chef.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has never given up on his music dream.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Berkeley, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)8 (-1) 9 (-1)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Odo Colton, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)15 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Wymar Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He carries a battered bow and tarnished hand crossbow as well. His brown hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Wymar was born in the south. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Persistence. Flaws: Addict, Secretive. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Wymar Budd, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 6 (-2)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He wears a top hat to hide his balding. This blue eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: Aldous hails from a village terrorized by goblins. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and many goblins want him driven away

Flaws: Ugly, Depressed. Bonds: Religious, Enemies, Nature. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Wheatley, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 60 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). A small bag of saffron. (20 gp).


Social Check DCs

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