Roland Rylan, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Roland began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Enemies. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 7 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 2 Acid flasks.
Frederick Oakes, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer, Nature, Job. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Alexandrite (400 gp).
Randal Davenport, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He wears his silver hair down. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Poor, Slave. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Manfred Sharps, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Adventurer. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.
History: Manfred was raised in a hard working conservative environment. His childhood dream was to be a Weaver, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Disciplined, Logical. Bonds: Attractive, Job, Family, Rich. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Roland Windsor, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Nature, Rich. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!