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NPC Generator

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Advanced [show]


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a red cloak and cross-gartered green stockings. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: The child of a Shipwright, who enjoyed hunting, Theodoric was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Milton, Male Human Aristocrat 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Ralf Addington, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Hayhurst, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 20 pp. Red spinel (150 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down. He is portly but not overly obese. His golden hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Slave, Rich. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Rolf Cason, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Balimaar Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a Stetson hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bather like his father before him.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Athletic, Artistic. Bonds: Attractive, Family, Job. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Lincoln, Male Human Warlock 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 14 (+2)6 (-2)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1000 sp. Bloodstone (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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