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NPC Generator

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Advanced [show]


Theodoric Clare, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He has styled his black hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Clare, Male Human Barbarian 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Coral (130 gp).


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in club use. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against goblins

Ideals: Fighting, Impeccable. Flaws: Impulsive, Ugly. Bonds: Rich, Enemies. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Ralf Cotton, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp.


Social Check DCs


Randal Wallace, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is golden and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Knight.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Wallace, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Walpole, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His golden hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Bonds: Family, Religious, Mentor. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Walpole, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Obsidian (9 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His white hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. Some 2 years later his spouse died after the birth of his son. Heartbroken, Randal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Disease. Bonds: In love. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Hallewell, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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