Thomas Yardley, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hasn't been sleeping well lately.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Slave. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 26000 sp. 1 Minor magic item.
Gomory Langley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: He was raised in a plains tribe. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Persistence, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Melee.
Wymar Wakefield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears black cloth garments or leather armor. His golden hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Wymar lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He desires power and/or immortality; and doesn't want to be a priest and was forced into it by his family
Flaws: Antagonistic, Insane. Bonds: Attractive, Family, Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1300 sp.
Henry Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit, and he perpetually has his pickaxe ready. He wears his blonde hair down. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Mentor. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 50 pp.
Anthony Wesley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is long and white with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are blue and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Poor, Guardian. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 18000 sp. Jade (80 gp). Red spinel (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
