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NPC Generator

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Advanced [show]


Drogo Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan trousers with white and green striped suspenders. He wears various colorful collared shirts. His moppish golden hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is frequently practicing swordplay.

History: He was born in a small plains village. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Flaws: Racist. Bonds: Military, Nature, Adventurer, Religious. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Drogo Livingstone, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Banded agate (12 gp). Star rose quartz (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Alexandre Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears many layers of old clothing at all times, and his gloved hand is found clutching a bastard sword. His tied-back hair is white. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Professionalism, Athletic. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Alexandre Clinton, Male Human Druid 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 9
Languages Common, Terran, Ignan, Giant
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Thomas Landon, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he has the majority of his body covered in plate. His hair is brown and very short. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Thomas Landon, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he prefers to wear blue pants and tee shirts. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Gomory Kitchur, Male Human Monk 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 23000 cp.


Social Check DCs


Randal Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a Stetson hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Artistic. Flaws: Disease, Forgetful. Bonds: Family. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Randal Wedgwood, Male Human Expert 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs

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