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Anselm Home, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black pants and tee shirts. His hair is long and red with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Mentor, Slave. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Home, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Geoffrey Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy brown suit. He has done his best to style his silver hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: Geoffrey was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Attractive, Nature, Religious. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Geoffrey Stansfield, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 3 Antitoxin.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Addict, Sensitive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Carlisle, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Aquamarine (900 gp). Chrysoberyl (120 gp). Rose (70 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Wesley, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a broad hat to hide his balding. His eyes are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He is greedy; and money/treasure

Ideals: Opinionated. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Anthony Wesley, Male Human Adept 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 5 (-3)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Orc
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: Freshwater pearl (4 gp).


Social Check DCs


Percival Cromwell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large white jacket. His white hair is singed and shortened. This brown eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Disease, Forgetful. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Percival Cromwell, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Auran, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Banded agate (6 gp). Moonstone (30 gp). Lapis lazuli (6 gp). Malachite (6 gp).


Social Check DCs

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