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NPC Generator

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Advanced [show]


Dustin Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Persistence, Entrepeneur. Bonds: Poor. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Dustin Hampton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 9 (-1)6 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black armored body suit, with a simple grey line shooting up and back down. His hair is red and curly. His eyes are hazel.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Flaws: Antagonistic, Ugly. Bonds: Enemies, Has a crush. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Drogo Winthrop, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in black turtlenecks beneath a grey coat with tan slacks. His head has been shaved. His ears are large.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Anselm hails from a village terrorized by giants. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Logical, Justice. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Anselm Birkenhead, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Kody Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has wavy brown hair. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Disease. Bonds: Has a crush. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Enfield, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Lance Clayton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a moderate pudge and is not very fit. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Clayton, Male Human Druid 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Druidic, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 30 pp. Amethyst (60 gp). Fiery yellow corundum (1600 gp). Jasper (70 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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