Shane Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His white hair is long and unkept. He is baby faced.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Shane was born the youngest of three triplets. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To unite with his sister; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Enemies, Family. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Gomory Law, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His red hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.
History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Job. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.
Manfred Ashley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His hair is blonde and very short. His brown unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and regain custody of his son
Flaws: Disease, Antagonistic, Fearful. Bonds: Family. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (1000 gp). Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item.
Percival Tattersall, Male Human [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his black robe. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Attractive. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1100 gp.
Trym Digby, Male Human [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor, and carries swords. He has a brown handlebar mustache and slicked back brown hair. His violet eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic, Ugly. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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