Guy Kirby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north to a Guard, Guy learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He now owns his own business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Secretive, Shy. Bonds: Job. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 60000 cp. Sardonyx (40 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp).
Ernest Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered flail and tarnished kukri as well. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 300 gp.
Balimaar Elton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he tends to wear a white poncho over his likewise colored trousers and shirt. His tied-back hair is chestnut. His eyes are gray and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is a Succubi in disguise. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Military, Religious. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Obsidian (8 gp). Red-brown spinel (50 gp). Brown-green garnet (50 gp). Iolite (40 gp).
Ernest Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Carpenter soon after.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Poor, Job, Adventurer, Family. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Braxton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments
History: Norman hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He became a Junk Dealer soon after.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: In love, Job, Enemies. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Amethyst (50 gp). Malachite (9 gp). Citrine (20 gp). Rock crystal (20 gp). 1 Chain shirt. 1 Chain shirt. 1 Banded mail. 1 Masterwork Heavy steel shield.
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