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Advanced [show]


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a green coat over a blue low-cut shirt, and a small hat upon his head. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Enemies, Rich, Adventurer. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Arnold Hampton, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His long black hair is drawn into a two foot long braid. His eyes are hazel.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: Born to a Doctor, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 6 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a doctor again

Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Poor, Job, Enemies. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Heward Hayley, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Obsidian (12 gp). Moonstone (80 gp). Rose (80 gp). Golden pearl (60 gp).


Social Check DCs


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is knotted and matted. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Dustin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Dustin Dayton, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Auran, Giant, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Roland Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a blue suit, violet shirt, and white tie. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a island tribe. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Nature, Adventurer, Debt. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Roland Kendall, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Dean Hadlee, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Dean Hadlee, Male Human Expert 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Rose (40 gp). Citrine (40 gp). Smoky quartz (40 gp). Jade (140 gp). 1 Minor magic item.


Social Check DCs

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