Percival Barton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His long auburn hair is drawn into a two foot long braid. His amber eyes peer out from beneath his Stetson black hat.
Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the south to a Servant, Percival learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Servant.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Job, In love. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Banded agate (8 gp). Violet garnet (300 gp).
Simon Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in blue turtlenecks beneath a brown coat with yellow slacks. He has done his best to style his black hair to look like a famous performer. This brown eyed southerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Mundane, Fearful. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.
Lance Pickering, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a glaive. His long red hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.
History: He was born in the west, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Selfish, PTSD. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 sp.
Odo Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Assassin does. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a flapper bob. He has violet eyes and a black hat with a green feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Job, Nature, Adventurer, Rich. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1 Full Plate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.
Theodoric Gresham, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man sports tan clothing, slightly heavier than average wear. His black hair is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Scribe, but he got bored and became a Marshal. He became a Marshal soon after.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Joker. Bonds: Guardian, Poor, Job, Family. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Breastplate. 1 Full Plate. 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!
