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NPC Generator

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Advanced [show]


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Ernest Beckwith, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: Gerard was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Gerard Conway, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Ashton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in violet turtlenecks beneath a blue coat with brown slacks. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Ugly, Disease, PTSD. Bonds: Family. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Charles Ashton, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized opal on his left hand. His broad hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Jacobs, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 4 (-3)11 (+0)
Skills Religion +5, Survival +0
Senses Passive Perception 7
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Tiger eye turquoise (16 gp). Onyx (20 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He sports a long silver beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Ideals: Joker. Bonds: Attractive, Military, Mentor, Slave. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Denholm, Male Human Paladin 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 18 (+4)10 (+0)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 14
Languages Common, Druidic, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp.


Social Check DCs

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