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Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in earthy colors with a black and brown handkerchief worn on his left side, marred by chocolates. His auburn hair is cut short. He has gleaming, smiling amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Bertram took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly, Mundane, Addict. Bonds: Job, Enemies. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Bertram Enfield, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp. Blue quartz (11 gp). Fiery yellow corundum (1100 gp). Star rose quartz (40 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and doesn't want to be a hunter and was forced into it by his family

Ideals: Optimist. Bonds: Slave, Mentor, Adventurer, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Godfrey Livingstone, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Minor magic item.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and he has a crush on the local fortune-teller

Flaws: Shy, Mundane. Bonds: Poor, Has a crush, Nature. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Thomas Norton, Male Human Aristocrat 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 6 (-2)8 (-1)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 1600 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is lengthy. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: Born in the west to a Blacksmith, Lewis learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job, In love, Adventurer. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Lewis Mitchell, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear tan pants and tee shirts. His chestnut hair is knotted and matted. His eyes are a pleasant violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Joker, Professionalism, Artistic, Fighting. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Charles Churchill, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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