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NPC Generator

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Advanced [show]


Dustin Ramsey, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel leather gloves, a pastel jacket, and tight pants. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Dustin studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. By chance he met his sister recently and the two have been together since.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Ramsey, Male Human Barbarian 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Charles Cornish, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears tan cloth garments or leather armor. His whole body is exceptionally muscular. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family, Nature. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Charles Cornish, Male Human Druid 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged -1 / 2d4-4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears white painted combat armor at almost all times. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Hunter will drive conversation. He feeds upon the attention of others.

History: He is a Succubi in disguise. He helped his father out around the business and became quite the natural. He has worked as a Fisher like his father before him.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Extrovert. Bonds: Attractive, Adventurer, Job. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Hunter Weld, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Slave Trader in town.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Emotional. Bonds: Immigrant, Job, Poor. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Guy Myerscough, Male Human Barbarian 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: Born in the west to a Slave Trader, Patrick learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Slave Trader.

Motivation: He has passion for adventuring and risk; and to be a laborer again

Flaws: Selfish, Lazy, PTSD. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Patrick Mitchell, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. Chrysoprase (40 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs

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