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NPC Generator

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Advanced [show]


Dean Hackney, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. He wears his blonde hair up in a very large beehive style do. His thin eyebrows rest above his beady blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Greedy, Insane. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Dean Hackney, Male Human Fighter 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, tan, dusty cloak. He sports a long chestnut beard, and similarly colored long hair. His green eyes peer out from beneath his small tan hat.

Personality: This man loves dancing and to teach people dancing more than just about anything. He uses divination through singing.

History: He is a Jackalwere in disguise. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Artistic, Gifted. Bonds: Adventurer, Family. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Trym Sherwood, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 13 (+1)7 (-2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean grey cloak covering his clean studded leather. His long blonde hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Bertram Coombs, Male Human Druid 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Manfred Stafford, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He carries with him a set of greataxes on his belt, each one with a aquamarine on the hilt. He sports a long white beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Beggar, Manfred learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Beggar like his mother before him.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Job, Religious. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Manfred Stafford, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alexandre Cromwell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a simple grey robe with black stripes complete with hood. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he seems to be bored by most things

Ideals: Passionate, Entrepeneur. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Alexandre Cromwell, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Alexandrite (1000 gp). White pearl (110 gp). Banded agate (5 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs

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