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Advanced [show]


Lewis Livingstone, Male Human [Permalink]

Personal [hide]

Description: This western man wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Poor, Immigrant, Adventurer, Attractive. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Lewis Livingstone, Male Human Rogue 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 100000 cp. Zircon (30 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Kirby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Mason uniform. His auburn hair is matted, messy, and big. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Clerebold was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Clerebold Kirby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 4 (-3)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Silk rope. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To be a Bounty Hunter again.

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Tim Browning, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 5 (-3)13 (+1)
Skills Insight -1, Religion +3
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Lance Dalton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. He has done his best to style his brown hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Lance studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Impulsive, Insomniac. Bonds: Has a crush. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Lance Dalton, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Thornton, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. His red hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Adventurer and found it very stressful. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Persistence. Flaws: Selfish, Fearful. Bonds: Rich, Job. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Gunter Thornton, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 10 (+0)7 (-2)
Skills Medicine +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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