Dean Adley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his rapier. He wears his golden hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Bellfounder, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined. Bonds: Attractive, Enemies, Poor. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
Possessions: 600 gp. 1 Minor magic item.
Don Gentry, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He dresses like a well dressed Architect does. With a patchy brown beard and wild brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Don was born the youngest of three triplets. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Architect.
Motivation: Expand his business; and doesn't want to be a architect and was forced into it by his family
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Family, Slave. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Henry Everleigh, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his mother. Henry was born on a far northern plains where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Amber (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Paxton, Male Human [Permalink]
Personal [hide]
Description: This western man likes to wear brown tank tops with grey pants. His clothes are grease stained in places. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is not mentally stable, and does not behave rationally; and to be a body guard again
Flaws: Ugly, Insane, Secretive. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Tiger eye turquoise (4 gp). Jet (40 gp). Golden yellow topaz (800 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Churchill, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. He is physically well-built. His long brown hair reaches down to his waist. His fierce brown eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.
History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.
Motivation: He's in love; and he wants to get laid
Flaws: Ugly, Hedonist. Bonds: Immigrant, Mentor, Has a crush. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 gp. 1 Masterwork Common Melee.
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