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NPC Generator

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Advanced [show]


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white shirt with thin blue vertical stripes and grey pants. His golden hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Ugly, Shy, Lazy. Bonds: Family. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Tim Dayton, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Solomon Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin blue vertical stripes and brown pants. His red hair is drawn into a tight pony tail with a card scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: Solomon was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and a deep hatred of goblins

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Enemies, Family. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Solomon Ainsley, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 18 (+4)12 (+1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Black velvet mask with numerous citrines (170 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Hourglass. 1 Hourglass.


Social Check DCs


Diggory Denholm, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he is wearing colorful clothing, dressed as a Layabout. He sports a long auburn beard, and similarly colored long hair. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: To clean up the streets; and find a way to reverse the transformation of his sister

Ideals: Passionate, Philantrophist, Logical. Bonds: Family, Guardian. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Diggory Denholm, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp. Deep green spinel (120 gp). Golden yellow topaz (200 gp).


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His hair is blonde and curly. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence, Artistic. Bonds: Attractive, Immigrant, In love. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Walpole, Male Human Wizard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)18 (+4) 15 (+2)8 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (600 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time, and sports empty pouches on his belt. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Enemies, Military. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Ralf Carlisle, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Silver pearl (160 gp). 3 Acid flasks. 1 Everburning torch. 4 Smokesticks.


Social Check DCs

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