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NPC Generator

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Advanced [show]


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple white robe with grey stripes complete with hood. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Anthony Kenley, Male Human Barbarian 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)18 (+4) 9 (-1)8 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Abyssal, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses like a well dressed Jeweler does. He is tall, broad shouldered and powerfully built. He wears his silver hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Jeweler business at a young age. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer, Immigrant. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Gracey, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Black pearl (500 gp). Tourmaline (60 gp).


Social Check DCs


John Snape, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he is content

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

John Snape, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2400 sp.


Social Check DCs


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a very tight haircut. His amber eyes peer out from beneath his top blue hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Bonds: Adventurer, Rich, Immigrant. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Nicholas Clifton, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears dark leathers with embroidery. He wears a feathered hat to hide his balding. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Adelard was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and expand his business

Ideals: Professionalism, Logical. Bonds: Job, Adventurer, Rich. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Adelard Clinton, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 16 (+3)18 (+4)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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