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NPC Generator

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Advanced [show]


Don Richie, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He has a long red beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical, Artistic. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Don Richie, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 10 (+0)8 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Conway, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with music.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Disciplined, Artistic. Flaws: Mundane, Insane. Bonds: Mentor. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Conway, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of gnolls; and his spouse's relatives view him with great suspicion

Flaws: Secretive. Bonds: Attractive, Job, Family, Rich, Enemies. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Aldous Milton, Male Human Rogue 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 18 (+4)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Clerebold Read, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Fighting, Philantrophist, Optimist. Bonds: Rich, Adventurer, Has a crush. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Read, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 6 (-2)8 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears skinny pants and wears a white and green robe with the hood down. He wears his blonde hair down. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Henry Barclay, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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