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NPC Generator

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Advanced [show]


Henry Clinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears rags and sports a simple walking cane. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Henry took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Poor, Attractive, Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Henry Clinton, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 50 pp. Violet garnet (200 gp). Blue quartz (10 gp). Jade (50 gp).


Social Check DCs


Peter Stanley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has styled his golden hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Peter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Peter Stanley, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 80 pp.


Social Check DCs


Bertram Conway, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and usually wears his grey robe and has his club always slung over his shoulder. His skin is also unnaturally pale. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Justice, Persistence. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Bertram Conway, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Morton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Clerebold Morton, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +0
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2400 sp. Sard (60 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Shane Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, blue, dusty cloak. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Shane Radcliffe, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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