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NPC Generator

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Advanced [show]


Manfred Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His blonde hair is braided into rings. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, In love, Family. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Manfred Kelsey, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 15 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fletcher. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Alexandre took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Fletcher soon after.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Persistence, Gifted. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Alexandre Cooper, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ernest Stanford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light blue in addition to tight pants. His auburn hair is heavily combed to the right. His eyes are blue.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Sage and occasionally as a mercenary.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Job, Rich, Adventurer, Debt. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Ernest Stanford, Male Human Expert 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Zircon (50 gp).


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is golden. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Rich, Slave. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Balimaar Springfield, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp. Red-brown spinel (90 gp). Amethyst (90 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His red hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Remington, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Alchemist’s fire. 2 Acid flasks. 3 Tanglefoot bags.


Social Check DCs

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