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NPC Generator

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Advanced [show]


Theodoric Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. His auburn hair is thinning but still full. His eyes are likewise amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of goblins; and marry his sister to traveling adventurers

Ideals: Impeccable, Justice. Flaws: Greedy. Bonds: Family, Enemies. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Theodoric Birkenhead, Male Human Druid 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 11000 cp.


Social Check DCs


Clerebold Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin yellow vertical stripes and white pants. His hair is black, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Professionalism, Artistic. Bonds: Attractive, Poor. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Clerebold Dalton, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white top hat and white clothes. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. This hazel eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: Robert was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Miner.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Rich, Religious. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Robert Camden, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Persuasion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


Randal Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Ploughman does. He has moderate length blonde hair. His ears are large.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. In his 14th year, his parents were killed by a drow raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Kimberley, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large black tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Everard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Everard Marlee, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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