Wymar Everly, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: He got into the Mayor business at a young age. He was an apprentice working in his mother's forge. He became a Mayor soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Impulsive, Addict. Bonds: Job. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Peridot (50 gp). Tourmaline (130 gp). Chrysoberyl (130 gp). Violet garnet (1200 gp).
Alexandre Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. He wears his red hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.
History: Alexandre was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Gifted, Persistence. Bonds: Has a crush, Family, Job. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Everard Preston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his brown robe and has his halberd always slung over his shoulder. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: He got into the Ruler business at a young age. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Trey Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red costume with the symbols of death on his torso. His auburn hair is heavily combed to the right. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and he has a crush on the local barber
Ideals: Athletic, Impeccable. Bonds: Has a crush, Mentor, Family. Occupation: Apothecary
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Bernard Shipley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting tan shirt and pants. His red hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Bernard lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and retire the richest man in the west
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
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