Richard Charlton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large black jacket. He wears his golden hair up. His fierce green eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Hunter in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Hunter for hire.
Motivation: Further expansion of business; and he is content
Ideals: Athletic, Artistic. Flaws: Antagonistic, Mundane. Bonds: Job, Attractive. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: Aquamarine (500 gp).
Godfrey Colby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is singed and shortened. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Performer, Godfrey learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.
Motivation: He's looking for his big break.
Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer, Job. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Peter Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: Retire the richest man in the south; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Joker. Bonds: Poor, Attractive, Nature. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 4 (-3) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). Solid gold idol (600 gp).
Bertram Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has a very tight haircut. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was always a brilliant, if unscrupulous mind. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Artistic, Logical. Flaws: Antagonistic, Insane. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Trym Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trym was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Flaws: Depressed, Insane, Antagonistic. Bonds: Job, Family. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!