Theodoric Davenport, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey costume with the symbols of magic on his torso. He keeps his long red hair kept up in a rat tail. His eyes are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Server in town.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying brother.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Minor magic item.
John Enfield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears black painted combat armor at almost all times. He has a hunchback. His hair, while still mostly brown, has prominent grey streaks. His brown eyes peer out from beneath his Stetson black hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants he idolized his father. John was born on a far northern plains where he grew up under the tutelage of his father, an expert Animal Trainer. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Adam Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a grey suit. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Bookbinder, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp).
Kody Tewksbury, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears many layers of old clothing at all times. His red hair is cut short. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Mercenary, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Priest and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and a strong sense of loyalty to human people
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 13000 cp. 1 Minor magic item.
Simon Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of glaives, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. This amber eyed southerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Fighting. Flaws: Selfish, Mundane, PTSD. Bonds: Military. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 sp. Malachite (8 gp). Violet garnet (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
