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NPC Generator

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Advanced [show]


Geoffrey Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow small hat and yellow clothes. His black hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Ugly, Insomniac, Disease. Bonds: Religious, Rich. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Geoffrey Westbrook, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (160 gp). Rhodochrosite (4 gp). 4 Tanglefoot bags. 3 Holy water. 3 Holy water.


Social Check DCs


Dean Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by drow. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Enemies, Religious, Rich, Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Dean Beckwith, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)7 (-2) 12 (+1)17 (+3)
Skills Acrobatics +4, Athletics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7

Possessions: 1000 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear brown pants and tee shirts. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Military, Religious. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Trym Vance, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)4 (-3) 14 (+2)12 (+1)
Skills Investigation +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70 pp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Don Redfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's in love; and he would like to get married and retire

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Rich, Has a crush. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Don Redfield, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp.


Social Check DCs


Manfred Blankley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has styled his blonde hair well, parting it to the left. His eyes are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Manfred took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Passionate, Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Manfred Blankley, Male Human Wizard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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