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Advanced [show]


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Patrick Brandon, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Malachite (7 gp).


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a grey cloak and cross-gartered white stockings. His left leg appears badly burned and disfigured. His hair is long and blonde with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: To be a Knight again; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Rich, Job. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

William Royal, Male Human Adept 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Bernard Payton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears just a tan suit. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Bernard grew up listening to his father's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Bernard Payton, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)7 (-2) 16 (+3)8 (-1)
Skills Arcana +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. He has gray eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He became a Armorer soon after.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Logical. Bonds: Enemies, Immigrant, Job. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Heward Yeardley, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)5 (-3) 8 (-1)8 (-1)
Skills Animal Handling +1, Nature -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Lester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black pants and tee shirts. His long black hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Trey Lester, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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