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NPC Generator

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Advanced [show]


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trym was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Joker, Persistence. Bonds: Attractive. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Nibley, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)4 (-3) 9 (-1)8 (-1)
Skills Insight +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Trey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. His golden hair is singed and shortened. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He got into the Butcher business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Athletic, Professionalism. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Trey Hornsby, Male Human Fighter 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)5 (-3)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His hair is brown and curly. He has a dull look in his green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the north. Gunter was born on a far northern plains where he grew up under the tutelage of his father, an expert Mason. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he wants revenge against dire rats

Flaws: Racist, Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Gunter Mitchell, Male Human Paladin 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. His silver hair is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and to be a apothecary again

Ideals: Logical. Flaws: Disease. Bonds: Job, Nature, Debt. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Garrick, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Lewis Ashley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long brown hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Lewis studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and regain custody of his daughter

Ideals: Gifted. Flaws: Hedonist. Bonds: Has a crush, Rich, Family. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Lewis Ashley, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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