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Advanced [show]


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair and beard is wavy and long. His fierce amber eyes like to dwell on things.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic, Artistic, Extrovert. Flaws: Mundane, Antagonistic. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Hunter Springfield, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Stealth +2
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Good lock. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Miles Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Shy. Bonds: Slave, Adventurer, Rich. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Miles Sutherland, Male Human Barbarian 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is generally well dressed albeit a few years behind the times. His moppish white hair is in a traditional bowl cut. He has green eyes and a tan hat with a green feather.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Alex took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Hackney, Male Human Rogue 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1900 gp. Aquamarine (400 gp). Violet garnet (400 gp). Moss agate (13 gp). Iolite (70 gp). Amethyst (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes peer out from beneath his feathered blue hat.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gerald was born the youngest of three triplets. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Slave, Family. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Gerald Hadleigh, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 7 (-2)17 (+3)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Richard Hastings, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against gnolls

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Richard Hastings, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 14 (+2)4 (-3) 13 (+1)13 (+1)
Skills Acrobatics -1, Arcana -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs

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