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Advanced [show]


Theodoric Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His chestnut hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Sutton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length silver hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: Gerard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Fighting, Athletic. Flaws: Racist, Shy. Bonds: Attractive. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Gerard Sheldon, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 10 (+0)4 (-3)
Skills Perception +2, Performance -1
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Lance Yeardley, Male Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Hematite (7 gp). Red-brown spinel (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: The child of a Engraver, who enjoyed hunting, Wymar was taken on many hunting expeditions. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Wymar Camden, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Rolf Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt with thin tan vertical stripes and grey pants. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. In his 10th year, his parents were killed by a goblins raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against goblins; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Berkeley, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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