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Advanced [show]


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting grey shirt and pants. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Alex was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Alex Ramsey, Male Human Warlock 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 17 (+3)17 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Auran, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 50000 cp. Pink pearl (150 gp). Aquamarine (1600 gp). Smoky quartz (80 gp).


Social Check DCs


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of goblins once and for all.

History: Gunter was born with his mother's beautiful face. In his 10th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a merchant again

Flaws: Insomniac. Bonds: Rich, Job, Enemies, Attractive. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Gunter Colton, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)9 (-1) 18 (+4)15 (+2)
Skills Performance +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 1100 gp.


Social Check DCs


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is unkempt and raggedy. His eyes are likewise hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Miller

Voice: Raspy

Attributes [hide]

Kyle Hadlee, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Infernal, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: Don was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Flaws: Depressed, Fearful. Bonds: Job, Nature. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Don Appleton, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Dryden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: Eccentric and domineering, Gunter will drive conversation. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert. Bonds: Rich, Attractive, Enemies, Religious. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Gunter Dryden, Male Human Commoner 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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